Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

OpenAlchemist as an NES game (v0.99)

Author: 
devurandom
Sunday, July 21, 2013 - 11:15
Art Type: 
2D Art
Tags: 
NES
Puzzle
alchemy
License(s): 
CC-BY-SA 3.0
Collections: 
  • 2D/3D Collectables and Powerups
  • A Pixel Art Collection
  • Base pixel art for 3D pixelish RPG
  • CF Inspiration
  • Font Art Collection
  • Game Art Packs
  • NES-like
  • Non-Commercial - Art
  • PGMMV - TEST PROJECT
  • Pixel Art - JRPG
  • Platformer/ Sidescroller items, effects, misc
  • Platformer/Sidescroller Tiles and Backgrounds
  • Top Down 2D JRPG 16x16 Art Collection
  • UI Stuff
  • User Interface (UI) Art Collection
Favorites: 
26
Share Icons: 
Preview: 
Preview

This submission is an attempt at reimagining OpenAlchemist, a simple puzzle game, as an NES/Famicom title.

What's interesting about this game is that, at the start, the player only sees three different pieces, all just being recolors of a single piece -- but they can open new pieces by combining the old ones. A developer is likely to sneak some "easter egg" pieces at the end -- which would only be found by the most experienced players.

It includes:

  • all 12 pieces from all 3 styles, reimagined in fully NES compatible graphics,
  • an 8x16 font with a basic set of punctuation (available in Grafx2 format),
  • some simple background graphics (which, for some reason, illustrate a 2P mode OpenAlchemist never had, but should),
  • a badly-drawn title screen.

It doesn't (yet^W ever) include:

  • any visual effects.
Attribution Instructions: 
This submission is based on art by Antoine Morineau (guigoz).
File(s): 
alchemist.gif alchemist.gif 21.7 Kb [1627 download(s)]
AlchemistFont.gif AlchemistFont.gif 1.7 Kb [844 download(s)]
  • Log in or register to post comments

Comments

surt
joined 15 years 11 months ago
07/21/2013 - 12:57
surt's picture

Nice. Very convincing.

  • Log in or register to post comments
gnudist
joined 12 years 10 months ago
07/21/2013 - 19:08

Funny, I was just looking into learning NES assemby and making games for it as a hobby. is this a sign sent from gnu/god?

I have been shown the one true path, developing free software for an 80s gaming system!

  • Log in or register to post comments
dulsi
joined 6 years 10 months ago
04/24/2021 - 17:59

Alchemy Quest now exists.

  • Log in or register to post comments
devurandom
joined 12 years 10 months ago
04/26/2021 - 01:25

Looks awesome! I'll check it out when I get the time.

  • Log in or register to post comments