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Glitch Sokoban assets

Author: 
glitchart
Thursday, March 24, 2022 - 12:31
Art Type: 
2D Art
Tags: 
sokoban
Pixel Art
License(s): 
OGA-BY 4.0
Collections: 
  • Game Art Packs
Favorites: 
1
Share Icons: 
Preview: 
Preview

These are the assets of my first sokoban game.

I did my best to create beautiful pixel art with different themes. Maybe someone could use it on a puzzle or another sokoban game

The columns represents diferent themes: ice, sci-fi, minimalist, nature and warehouse.

The rows represent from top to bottom: Boxes, storage, boxes on storage, walls and player on storage

I hope someone could find it useful. If you use it for any game I will be very happy to know!

Thanks!

 

Copyright/Attribution Notice: 
Glitchapp, OGA-BY 4.0
File(s): 
glitchsokobanassets.xcf glitchsokobanassets.xcf 50.3 Kb [55 download(s)]
glitchsokobanassets.psd glitchsokobanassets.psd 108.8 Kb [6 download(s)]
glitchsokobanassets.png glitchsokobanassets.png 11 Kb [25 download(s)]
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Comments

oofoe
joined 1 year 1 month ago
10/07/2024 - 15:35

Hi! Just so you know, this file appears to be empty. I was only able to load in Krita and there was no content. For what it's worth, %png format is probaby more universal. Thanks.

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MedicineStorm
joined 12 years 8 months ago
10/07/2024 - 20:08
MedicineStorm's picture

@oofoe: this isn't a Krita file. It's a GIMP file. I was able to open it in GIMP and everything is present.

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glitchart
joined 3 years 2 months ago
10/07/2024 - 22:56

hi, I almost forgot about this because it was the first asset I submited here 2 years ago. I double ckecked and as medicinestorm said the files are there, use gimp or any software that supports it and it loads.

I did not used png because some of the tiles have layers so that anyone can modify the layers as they will.

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glitchart
joined 3 years 2 months ago
10/07/2024 - 23:09

by the way I've just realized the license was wrong, gpl is not for art, I've just changed it... better late than never...

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oofoe
joined 1 year 1 month ago
10/08/2024 - 08:19

@MedicineStorm, thanks for clarification. The only thing I had on my system that would say hello to it was Krita, but I guess their %xcf reader isn't as full featured as it could be.

 

@glitchart, thanks for taking a look. If you want to keep layers but be a little more universal, perhaps also exporting to %psd (ack! ptui! ; - )? I know that %tiff can support layers somehow, but that may be software specific.

 

Another advantage of having %png (in addition to the %xcf) would be just so someone could get started with the tiles immediately, vs. having to find and install another software package. That's my particular use case...

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glitchart
joined 3 years 2 months ago
10/08/2024 - 08:51

Thanks for the advice oofoe: done! I added png and psd files to the assets.

The more options there are the better.

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