L-system Procedurally Generated Trees
(the blue image above is a GIF - click it to play)
This is a pack of exports i am uploading to demonstrate a small program i wrote in Processing. It modifies a simple L-system tree generator to allow exporting the outputs as .png files with transparent backgrounds. To the best of my knowledge, so far no one has used L-system trees in games, so this should be an interesting base for you to work on.
Keep in mind these are exports with single-pixel line strokes, so they may look weird on your preview if you are using a default Windows media viewer. Open them with an image editor like paint.NET or Aseprite and zoom in to see them in their full detail.
If you want to try out the tool for yourself and generate new types of trees, or follow me for updates, here it is on my GitHub: https://github.com/YuriNikolai/Lsystemexport
Note: The "CC0" license applies only to these images. The code itself is licensed as GPL 3.0.
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To see more of my art, commissions and socials, here is my list of links: https://croomfolk.carrd.co/
Tip jar: https://ko-fi.com/yurinikolai