Very simple art in scientific laboratory setting
Hello!
I decided to return to my _open-source_ puzzle game to take it to the next level but I lack art so I am here to ask for your help.
Game description:
You are playing for Plarc. Plarc is AI created by the scientific research laboratory. They teach/test you by giving you puzzles. In each level you can find several boxes which are bodies for Plarc that can change them by moving to another body.
What style do I need?
Hmmm.... Honestly I don't know. I need it to be simple (up to cartoon simplicity) and to be consistent with the Plarc sprite which is simple. In general I need to make environment look better. I sure that whaatever you will do as a creative person will be better than current environment.
I would prefer svg but png is also not bad
What objects do I need?
1. Environment. It will commit the most part of beautifullness in this game and In general I hope only for environment
2. Color barriers. Inclusive and exclusive. With current placeholders it isn't obvious which barrier will allow you and which will prevent you from going through of it (you can find them in plarc-ai prototype)
3. Doors/buttons maybe on the background wall) (you can find them in boxplatformer demo prototype)
4. Elevators
Constraints?: The doors, buttons, elevators, barriers should be easily recolored into: blue, cyan, green, magenta, red, white, yellow
Am I against redrawing Plarc sprite? No but I almost sure I don't want it...
License?
The game is open-source so art also must be open-source.
Already playable prototypes:
https://dustdfg.itch.io/plarcai-jam
https://dustdfg.itch.io/boxplatformerdemo
(READ description on the prototype page)
I have two prototypes which I am going to merge into one game with several different "worlds" with different main/emphasized mechanic like different boxes in "cut the rope". I plan at least two "worlds". One about colors for sure, one about gravity like in the already existing prototype or gravity where you can just spin box gravity to 4 directions