[Unity Game Project] Looking for 3D Artists [ Modelling, Texture, Animation ]
Hello Everyone,
I'm a programmer that's looking forward to mount up a game developement team starting with the project "Explicit Survival", a survival game made with Unity which objective is to give a realistic experience of surviving in an island, there's a little bit of storyline too but pretty short because the game is going to be focused on surviving in an insland with great biodiversity. The game right now is freezed due to the lack of artists that would get done the art, I'd like to be sure first there's a defined team and go with them until the team don't want to keep working ( looking for long term artists ). The payment of the artists is the same as mine, everyone gets a % of the total benefits of the game. If you want to make me prove my programming skills there's no problem, but make sure you're enough interested in the project so both parts don't lose time. Now, if you are really interested keep reading about the art type:
The models should be realistic exported with 3 different qualities ( low, medium, high ) just to try making the game more optimized ( Unity optimization sucks ). The textures are going to be realistic too, with shaders that are going to have good contrasts ( not that strange shine on almost any object ). About the animations, these ones should be generated in the game that's why I need to find an optimized to do it, what I thought about was doing these animations using modifications of the bones positions, these modifications being generated by in game physics. More details contact me here or on my skype: killer.68x
LOOKING FOR ARTISTS FOR LONG-TERM.