[Todo] Download Count Bug
Hey, I noticed a small bug today. Feedback counts are based on a file's name, which might be shared by multiple files. For instance, my zombie here: http://opengameart.org/content/zombie-1
I'm pretty sure it hasn't gotten 500+ downloads in its first 20 minutes (as of this writing), but I assume there's another zombie.png out there that has.
In the case of images used as previews, I think the download count also includes the visits to the item's webpage.
I notice the same glitch on my simple bullets here: http://opengameart.org/content/sci-fi-space-simple-bullets I'm sure they didn't get downloaded that often already. Should be changed, this destroys real download statistics IMHO.
I found the same problem when I uploaded some graphics. Someone else mentioned it's a known bug on OGA.
Simple workaround: Give your images a name that's much more likely to be unique. Instead of 'cat.png', consider using 'cat.20130701.png', or some other descriptive term in the filename to decrease the likelihood of collision with preexisting filenames.
This isn't to downplay the bug itself, but my suggestion is an easy way to keep the download counts correct until BartK has enough time to properly fix it (as I understand it, he's a bit swamped with RL at the moment, creating tiny new people and whatnot).
My project: Bits & Bots
MoikMellah: Ugh, i don't like filenames like these. But yeah, you're right... Thanks for the tip.
Just wanted to let people know that I'm aware of this bug. Unfortunately it's not particularly easy to fix, since it's someone else's code and would be broken by an update. I'll try to come up with some sort of work-around when time allows.