The Great Experiment: at the Debris of the former world
I`m developing a computer game , which can be descriped like:
1. crpg;
2. party;
3. recovery-time based mechanic;
4. hexagonal grid;
5. almost isometric view;
6. fantasy setting;
7. love2d + lua.
ATM game has:
1. melee (7 classes) and ranged (from 2 to 5 classes) combat systems;
2. magical system (14 schools, 12 spells each);
3. stealth;
4. scriptable diakogues;
5. original argumentation mode with 12 emotions, jokes, threats, affronts, rumors;
6. picklocking with at least 3 types of locks;
7. traps disarming and instalation;
8. in-game books, pictures and messages;
9. comic system;
10. musical instruments for bards;
11. alchemy with potions, greases and bombs;
12. ~35 skills;
13. quest system (almost);
14. level editor.
Game has no:
1. save and load;
2. content.
Looking for artists, modellers, writers.
Video can be found here (who knows how to capture it correctly with ffmpeg and aloop device — tell me pls):
https://www.youtube.com/user/alexyecu
Repo is here:
https://github.com/AlexYeCu/tge
And yes, this PR and INAT post is a «cheating» ATM, but…
According to the liscences of the project, it`ll bring some art to the opengameart if finished.
I have some low-poly (and low quality) models of fantasy creatures, which were made for the previous project. So, it`ll be useful to know if they are good for low res sprites creation or not. Anyway, they can be posted after reworking, if someone interested — contact me pls.
Relief.
http://s21.postimg.org/4tcnsdjv9/2015_10_31_143323_1920x1080_scrot.png