The Adventures of Yulpers! Game of the Jam! Edition
Hi all!
All the great feedback about The Adventures of Yulpers! has inspired me to keep working on the game and create a special Game of the Jam! edition.
New in the Game of the Jam! Edition:
- All new theme song and level music by Snabisch!
- New logo and box art by GrafxKid!
- New enemies, hazards and powerups!
- Moving platforms!
- Hidden under-log areas!
- Improved boss fights!
- Improved Level editor!
- New environments!
- Added scenery!
- All 16 original levels expanded and reworked, plus 16 brand new levels!
- New 'Hard' difficulty mode!
You can check out the new logo and read more at:
https://withthelove.itch.io/yulpers-gotje
Targetting a release this fall. It will be a commercial release, priced in the $2-3 USD range, but I'll figure out a way to get free copies to everyone who participated in the jam, plus probably anyone else on OGA that wants to ask for one. :)
Also, I plan on releasing all the new art and music for the Game of the Jam! edition to OpenGameArt.org once the game is completed and released.
A must buy :D
that logo looks so nice btw. You are really damn good with text art! Or GrafxKid, whoever did it ^^
also, improving the music is an excellent idea too, as that I feel was one of the weaker points of the original version ^^
@Spring-Enterprises: Glad you are excited for the Game of the Jam! Edition!
I wish my text skillz were that elite! That new logo is by GrafxKid, when reviewing it yesterday I was actually thinking just how much better and more professional it looked than my original logo. :)
As for the music, I love Snabisch's stuff and especially the songs I chose for Yulpers! That's why I recruited him to make new songs for the Game of the Jam! Edition! The new songs will be in a similar vein to the old ones but done with Sega Master System instrumentation to continue the game's SMS-style theming. Sorry if hearing this isn't 'music to your ears', but I guess that's what the independent 'music' and 'sound effects' volume sliders are for. ;)
That said, I'll add that upon reviewing the game after the Jam, I realized there is a bug in the code that causes the same few songs to repeat way more often than I inteded. There's supposed to be one song for each different environment in the game, but it doesn't actually play that way because of the bug. I've fixed the bug (it was pretty trivial) but haven't pushed out a fixed version of the game yet as I've been busy and was sort of waiting to see if anything else turned up. So anyway, perhaps this errant song repetition is what your ears were reacting to. And yes, I definitely blame the QA department for letting this one through, to the dungeon and 50 lashes each I say! ;)
https://withthelove.itch.io/
@withthelove
Tbh, I think much of the reason why the music felt weak to me was the repetetiveness, it felt as if there were only 2 stage themes, both the songs being pretty short too.
Hopefully that QA department doesn't consist of your kids tho ;D
@Spring-Enterprises:
> Tbh, I think much of the reason why the music felt weak to me was the repetetiveness, it felt as if there were only 2 stage themes, both the songs being pretty short too.
oh dear, yes that would be the bug right there. I'll let you know when I get a fixed version out and maybe you can try again and see your ears don't like it better with the full soundtrack in play.
> Hopefully that QA department doesn't consist of your kids tho ;D
haha, nope. Unfortunately, QA is handled by the same lousy schmuck who does all the programming. ;)
https://withthelove.itch.io/
@withthelove
if you reckon the music will be more enjoyable after the bug is fixed, I look forward to trying the GOTJ edition then, which as far as I understand will fix this!
Also more master system music, who can go wrong with master system
(apart from the actual console's original library XD)