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General Discussion

Shmup Achievement Ideas

Boom Shaka
Thursday, May 21, 2020 - 07:22
Boom Shaka's picture

Per the subject, I'm looking for ideas for achievements for my space shooter.

I have the basics (most are leveled up to 10):

kill xxx opponents
complete xxx missions
upgrade ship
upgrade weapon
ranking (i.e. cadet, Lt., Cpt., Maj....)

Any other suggestions? Or maybe ways I can split these up into multiple achievements?

ABOUT THE GAME
standard scrolling shooter with ship and weapon upgrades
there are both flying and ground targets (dumb and smart AI)
there will be environmental hazards/flying skill tests
there are random powerups (shield, health, currency, etc.)

Thanks in advance!

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Chasersgaming
joined 8 years 5 months ago
Thursday, May 21, 2020 - 07:32
Chasersgaming's picture

perhaps sub-missions, like 'radar towers' on the ground of each level, take them out to earn a different 'achievement'/ maybe unlock a new 'bomb' weapon to drop or to reach your 'cadet' & 'Cpt'rankings.

A 'Scavenger' drone that you can drop/or fly next to you that alerts you to up upcoming targets/enemy's/points of interest.

Chasersgaming | Support | Monstropolis | 

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MedicineStorm
joined 10 years 6 months ago
Thursday, May 21, 2020 - 08:15
MedicineStorm's picture

close calls. Achievement for coming within x distance units (pixels?) of an obstacle at high speed and not getting blowed-up. :D

--Medicine Storm

 

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Commander
joined 3 years 2 months ago
Thursday, May 21, 2020 - 11:16
Commander's picture

-Enemy capital ships to launch reinforcements ..
at periodic intervals.

Attachments: 
Preview
reinforcements.jpg reinforcements.jpg 34.8 Kb [1 download(s)]
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Boom Shaka
joined 7 years 12 months ago
Thursday, May 21, 2020 - 22:25
Boom Shaka's picture

@chasers, @medicine - thanks, those are some great ideas! I already have the mechanics in place for most of them so scripting should be pretty easy

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