Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
2D Art

Resize spritesheet?

maxx2310
Saturday, January 10, 2015 - 01:27

My game is currently setup to use all 64x64 frames and for the most part the LPC entries I have been testing with follow this format but I have come across some weapons like [link]https://github.com/jrconway3/Universal-LPC-spritesheet/blob/master/weapo... that I would like to try but the size of the frames are too large, I thought I could simply resize the entire image to 512x256 but that doesnt seem to work too well, are there any imaging tools out there that can resize these frames individually? If not I guess I can do it by hand. Thanks

  • Log in or register to post comments