Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
Open Commissions

Requesting 2D Sprites for Android Game

StoneDefender
Monday, August 10, 2015 - 08:27

I have finished most of the development for an online multiplayer game for Android, except for the artwork and publishing. I have a background, but need graphics for the in-game objects. The in-game objects need to have a transparent background and if they move then they need to be rotatable (top-down). It is sufficient to have 2-4 frames for an animation. I want the tone to be lighthearted fantasy, but not too childish or dark. The gameplay can be described as being between an rts card game and competitive tower defense. I have listed the items that I need below and provided screenshots of what the game currently looks like with demo graphics.

 

 

For in-game objects, the units should either 32x32 and the items I need are:

  • Archer (elf preferred, but not required): Needs moving and attacking animations.
  • Arrow that the archer shoots
  • Tree: Doesn't move.
  • Upgraded Tree: Needs moving and attacking animations.
  • Spider: Needs moving and attacking animations.
  • Wolf: Needs moving and attacking animations.
  • Chicken: Needs moving and attacking animations.
  • Egg: Needs hatching animation.
  • Strong Melee Unit (dwarf, woodsman, or knight): Needs moving and attacking animation.
  • Tower: It should match the same faction as the Strong Melee Unit.
  • Arrow that the tower shoots.
  • Fireball: It can either be a single frame or an animation.
  • Mushroom Mage (or gnome): This is optional. The current sprite I have is free to use and I like it, but if you can provide a better version, then it needs a still frame and a casting animation.
  • Mushroom: Need two types/colors
  • Node type structure: This will be the structure that each side is trying to defend.
  • Log in or register to post comments
StoneDefender
joined 10 years 2 months ago
Friday, August 14, 2015 - 08:32

The position has been filled.

  • Log in or register to post comments