Rectangular Tile Set?
Wednesday, December 9, 2015 - 17:31
I'm just wondering... Both the image editor (Gimp) and the engine (UE4) support rectangular tiles...
But, is it authentic? Could any older hardware use non-square tiles? I'm shooting for a GBA style game, but I wanted to know if there were any games that did this?
In terms of specifications, I want to use 16x32 tiles (32 wide)... This is because I'm using a perspective that's a cross between top down and sidescroll. The game will play primarily like a top-down, however.
Thanks!
Some old displays and systems used rectangular pixels, but those are way old.
According wikipedia many older system supported sprites where heigth was bigger than width.
https://en.wikipedia.org/wiki/Sprite_(computer_graphics)