Necesito ayuda con unas dudas
Saturday, June 29, 2013 - 03:21
Hola que tal a todos, soy nuevo y no entiendo muy bien este foro asi que perdonadme si no va este hilo aqui.
Bueno os expongo mi duda. Estoy haciendo un juego para android y necesito sonidos, es este aspecto no estoy muy bien porque no se ni que sonidos buscar porque he visto que hay muchos tipos de licencia. He leido por hay que hay una licencia con la que no tendrias que pagar solo mostral de quien sea en los creditos. Me podriais explicar para que sirbe cada licencia?
CC-BY 3.0
CC-BY-SA 3.0
GPL 3.0
GPL 2.0
CC0
LGPL 3.0
LGPL 2.1
Muchas gracias adelantadas y perdonad si no va el hilo aqui.
Hi,
Please read the licenses or translations of them:
gpl3 http://www.viti.es/gnu/licenses/gpl.html
cc0 http://creativecommons.org/publicdomain/zero/1.0/deed.es_ES (summary, press "Código Legal" to see the license)
ccbysa3 http://creativecommons.org/licenses/by-sa/3.0/es/ (summary, press "Código Legal" to see the license)
ccby3 http://creativecommons.org/licenses/by/3.0/es/ (summary, press "Código Legal" to see the license)
I'd suggest googling translations of gpl2, lgpl3 and lgpl 2.1
None of the licenses here require you to pay something to the author. However, (L)GPL and CC-BY-SA are all so called "viral licenses" in that they require derivates to be released under the same license. While usually a game's source code and its art assets are considered separate works (and thus the art assets' license doesn't dictate the code's license and vice versa), I'm not sure whether that also applies to Android games because art and code are tightly coupled here. Therefore, if you don't plan to release your game under a Free Software license, you should probably stick to CC0 and CC-BY. For a full explanation of each license, refer to qubodup's reply.
EDIT: late and no more needed reply O:-)