Multiple characters? (realtime squad tactics)
I'm looking to develop a small isometric real time squad tactics game. I love the maturity of the flare iso engine, and I was looking for the honest opinion or educated guesses of those who could advise me:
Would it be too difficult for me to add multiple characters support to Flare? Would I be better off coding the whole thing from scratch in Unity?
I have very little coding experience so I'll have trouble either way, but I'm not sure if the leap from FLARE to squad mechanics would be further than the leap from empty unity project to things FLARE already has, and then to squad mechanics.
Not sure if I was clear. Any help would be appreciated.