LPC style "erupting ground" animation
I'm working on Skelly, an open source RPG: https://github.com/Taffer/skelly You're a skeleton, raised with your willpower/intelligence intact by a passing necromancer who's mustering an army.
I'm looking for an "erupting ground" animation done in the LPC style. Think skeleton/zombie coming up out of a grave, or a huge worm/bug/etc. pushing up out of the ground. This could probably be useful for other things too, like a volcano starting, or an obelisk poking up. My plan is to play this erupting ground animation at a location, then spawn a skeleton or zombie there.
I couldn't find anything like this in things tagged LPC or effects. There are lots of fire effects, but nothing (I could find) like this.
Skelly is open source (written in Python using Pygame), and credit is given in the README and the in-game credits.
Cheers!
Hmm... If you can't get anyone to make a specially animated one, you could always try this: take a forward facing frame of the skeloton, then copy that frame as many times as needed. As you go, erase a horizantal line of pixels in each frame, moving up towards the head, this will create an "emerging" effect. Creat some little dirt particles around the animation, code the sprite to stay even with the ground, and bam. You have what you want.
-Sincerely
FiveBrosStopMosYT
-In that case it will be like a ghoust effect, which is insufficient.
vampiresceleton.gif 142.8 Kb [12 download(s)]
I don't think you understand what I mean. The LPC style is orthogonal the sprite wold rise out of the ground in the standing position, as opposed to rising from its back, which would require a whole new animation for the sprite. The requester would have to put down quite a bit of money to get someone to create that.
-Sincerely
FiveBrosStopMosYT
I don't really want anything specific to the sprites, just some generic ground-being-pushed-up-from-below type thing that would be useful in more situations. I'll deal with the sprite "appearing" by masking it with a dust cloud or something.
Ok, in that case I'd just suggest using particles for the effect then. I' make something for you myself, but i'm very new to pixel art. Good luck!
-Sincerely
FiveBrosStopMosYT
Thanks FiveBrosStopmosyt, hmm ..that animation is already present there, last row, ugly but with dust maybe:
https://opengameart.org/sites/default/files/skeleton_4.png
skeletonmaster.gif 6 Kb [14 download(s)]
Ok, you're welcome! :)
-Mini test version for joke.
sprite0_strip35.png 100.3 Kb [8 download(s)]
skelcomb.gif 47.4 Kb [10 download(s)]
skelcomb2.gif 24.5 Kb [10 download(s)]
That looks pretty cool, actualy, nice work @Commander!
Yeah, it looks great! You should refine it some more, and actualy publish it! :)