Kujasa 2D Art To-Do List
I've been asked several times by several members of OGA and otherwise what 2D graphics we need to complete our game. For lack of better place to put this thread I decided this was a good location.
Related links to this thread that you may want to consult to understand what this list represents:
- opengameart.org/forumtopic/looking-for-game-story
- opengameart.org/forumtopic/lpc-art-fantasies
- opengameart.org/forumtopic/lpc-artist-desired
- my profile, opengameart.org/users/williamthompsonj
Here is the list so far sorted in descending order of highest to lowest priority (actual need may vary):
- Enemy sprite animations (wolf, et al):
- opengameart.org/forumtopic/lpc-art-fantasies (find on page the word "wolf")
- Portraits and accessories (cloths, mouths, noses, eyes, hair, ears, piercings, etc.):
- opengameart.org/content/template-portait-half-body
- opengameart.org/content/half-body-portrait-female-cloths
- Weapon animations (axe of various 1-handed and 2-handed varieties)
- Various terrain or object related tiles (statues, plaques, monuments, decorations, large stone or rock things, etc.)
- Re-packs of LPC content in more useful arrangements (trees, plants, etc. all in one tileset; all spell animations at least grouped in one location; etc.)
- Color swap some LPC trees and plants to create more variety
- opengameart.org/content/lpc-plant-repack