Is there a most-common palette for pixel art here?
Friday, February 25, 2022 - 11:24
I'm thinking of drawing some pixel art assets for OGA in my spare time and was wondering if there's a common palette, or what the common ones are. Probably just fantasy inventory items and the like. I saw multiple refs to the Dawnbreaker palette, wasn't sure if they were all the same artist that was using that palette or not, but most of those assets are popular here. Might as well use a palette that meshes well with the other stuff if I'm going to make pixel art, I figure.
Thoughts?
There's a few palletes that are commonly used. There is the Dawnbringer, as well as other ones such as Arne16, and the LPC pallete.
Sweetness. I was able to find all 3 palettes after a few minutes.
Glad to be helpful. :) If you choose the LPC pallete, there are actually two versions, the standard one has been greatly expanded on, and hasn't been compiled into one space, but here's the link to the original pallete and style guide from the contest. There's also Elizawy's expanded pallete, which you can find here.
There's no common palette, use your own heart to expres self. If in case that common palettes existence are parameters, then we are all lost(end). So, ..expres yourself as you feel in the moment of speak, ..we are in need of filings(humans like (true)), not robots. Be Self, ..now is the moment. So rules are down, and you speak by filings on winging of eternal conception, done . Hehe, ..D).
Commander's gone total Sensei...
___________________________________________________________________
No mind to think;
No will to break;
No voice to cry suffering.
https://en.wikipedia.org/wiki/The_Book_of_Five_Rings
One thing I will say-- when making a palette, have some common objects sketched out, as well as some basic shapes like a cube, a cylinder, things like that. Grass is also pretty vital.
The colors of your palette will set the standard for how you handle shading. It's really important, and I wish I'd realized how much it affected... pretty much everything before I started. LPC uses 6 color ramps; that's pretty darn big. But a lot of modern pixel art will have 10+ color ramps, with very subtle texture shades for things like water and grass. So figure out your art style and plan accordingly.