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General Discussion

Help with licenseing

kmcconaughey
Friday, August 1, 2014 - 20:23

Ok so I am a bit confused about licenseing. I plan on devleoping a PC game that I can legal sell so I want to get all my ducks in a row before I use something that might get my in trouble. And there is a ton of great art here that seems to be free to use in comerical projects by my understanding. 

Most of the CC stuff is made very easy to usnderstand thanks to pages like this

http://creativecommons.org/licenses/by-sa/3.0/

Something that confuses me is the share alike, would that mean my who game would have to be release under CCs as well? Or as long as I make the artwork availbe like in a file in the game files I should be fine right? 

Then theres the ones that also have the GPL 3.0, sometimes in addition to the CC. What does that mean? 

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nosycat
joined 13 years 9 months ago
Friday, August 1, 2014 - 20:42
nosycat's picture

I am not a lawyer, but the consensus appears to be that Creative Commons licenses only apply to the art itself, not bundles of it such as a game. Of course, for that buyers of your game would need the ability to easily extract and reuse the CC art from the package you sell. So I guess the latter option.

As for dual licensing, that means you can apply either of the licenses, whichever best fits your project.

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Botanic
joined 13 years 11 months ago
Tuesday, August 19, 2014 - 09:11
Botanic's picture

That is actually the opposite of what CC says, they say that the code is a derivitive work, however the consensus of other people is that it is not.

=======

 

Full Steam Ahead! o/ <-- little ascii fist in the air holding a debugging hammer.

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MedicineStorm
joined 12 years 10 months ago
Tuesday, August 19, 2014 - 13:41
MedicineStorm's picture

@kmcconaughey: You are wise to ask about this and it's good you're getting all your ducks in a row. However, that particular question about CC BY-SA has been discussed many times before:

http://opengameart.org/forumtopic/help-with-cc-by-sa

http://opengameart.org/forumtopic/cc-by-sa-and-apple-licensing-incompati...

http://opengameart.org/forumtopic/license-question

http://opengameart.org/forumtopic/how-to-use-licenses

http://opengameart.org/forumtopic/licensing-questions

http://opengameart.org/forumtopic/cc-by-sa-30-with-unity3d

http://opengameart.org/forumtopic/anti-drm-waiver

http://opengameart.org/forumtopic/oga-licensing-suggestion

http://opengameart.org/forumtopic/new-license-proposal-in-response-to-dr...

I am not saying "don't ask this question any more, it has already been discussed."  I am saying, although there is a general consensus, there is unfortunately no difinitive answer that covers all project situations or art assets you may be interested in.

You may have to do quite a bit of research and then come to your own conclusion. To be safe, you can always ask each artist if they are ok with what you have in mind. The point of licenses is so you don't have to ask the artists what is ok and what is not, but the question you rase is a sticky one, so it's best to be sure if you can. 

Failing that, only an intellectual property lawyer could really give you a solid answer. Even then, an IP lawyer could only give you advice about your specific project and the select assets you are interested in using.

Best of luck. :)

--Medicine Storm

 

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Render1982
joined 10 years 11 months ago
Thursday, August 21, 2014 - 16:22

I've heard people here say that all ART here is available for Commercial Use. (I will credit the appropriate people) Is this true?

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surt
joined 16 years 1 month ago
Thursday, August 21, 2014 - 16:31
surt's picture

Yes.

But commercial use doesn't mean "credit the appropriate people".

Read the relevant license and understand it before using anything so that you can make sure that you are meeting the requirements of the license.

Red warrior needs caffeine badly.

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Calinou
joined 11 years 5 months ago
Friday, August 22, 2014 - 02:22
Calinou's picture

If something has 2 licenses or more, you can pick any of the licenses. People putting both GPL and CC BY-SA is beacause of some projects only accepting GPL-compatible licenses (no CC license except CC0 is compatible with GPL).

 

CC BY-SA is weak copyleft, the license terms aren't “viral” in any way.

 

Remember that all CC licenses except CC0 have a “no technological restrictions” clause, which prohibits measures that would prevent users from exercising their rights.

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cdoty
joined 12 years 6 months ago
Friday, August 22, 2014 - 10:57

@MedicineStorm. This is far from a cut and dried issue, as evident in the number of threads and the length of those threads. Unfortunately, the wording that makes those licenses legal also makes them difficult for the average user to fully grasp. Licenses are also vague to cover the largest audience possible. This leaves a lot to interpretation, and unless you're also a lawyer this can be daunting.

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MedicineStorm
joined 12 years 10 months ago
Friday, August 22, 2014 - 11:33
MedicineStorm's picture

@cdoty: I... agree. :? I guess i'm not sure why this was direct at me? Are you just confirming what I said?

--Medicine Storm

 

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cdoty
joined 12 years 6 months ago
Friday, August 22, 2014 - 11:44

@MedicineStorm: I guess the threads really don't offer answers; they demonstrate that there is a lot of confusion regarding licensing. They leave a lot to interpretation and are pretty daunting. Most of the thread is posts about how people interpret the license.

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MedicineStorm
joined 12 years 10 months ago
Friday, August 22, 2014 - 11:55
MedicineStorm's picture

@cdoty: you're right. I should have offered a direct answer. Sorry.

@kmcconaughey: As long as you make the artwork availbe like in a file in the game files you should be fine. BUT, some would disagree. I'm not a lawyer and you'll ultimately have to decide for yourself, but this is my opinion. :)

--Medicine Storm

 

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