Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
General Discussion

Help with blender isometric

Anonymous
Tuesday, January 10, 2012 - 12:01

Hey 

 

I have made a model for my project but it won't render in isometric. Even though i set the angles of the camera to isometric and the lines are parrellel. Once in my game they don't line up.

 

This is my project feel free to download and look at my setup:

civilianuniverse.com/track.blend

 

See image attatchment for how it turned out to see the mistake it is making.
 

Attachments: 
  • Log in or register to post comments
surt
joined 16 years 4 weeks ago
Tuesday, January 10, 2012 - 14:19
surt's picture

Your camera is nowhere near isometric.

You've got the axes the wrong way around.

Try x of 60 degrees and z of 45 degrees.

Red warrior needs caffeine badly.

  • Log in or register to post comments