Getting a specific kind of bad art is hard
Zelda CDi animation sucks but it's a little harder to figure out the why and how of it. Like there's the obvious stuff but "looks like it was animated from Ms Paint" isn't quite the depth of it. Does anyone have any experiences with trying to make stuff like that?
I guess it looks rather like vector art. And it's definitely not "bad art" it'd take almost same effort as a regular picture minus shading.
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@eugeneloza: That has too much attractive symmetry to be zelda-CDi art!
@some weirdo: So are you trying to match the awkward character art of the Zelda CDi games? On purpose?
--Medicine Storm
Yeah that's the plan. I watched through them again and noticed this big "stretchy but weirdly stiff" quality. Like a robot made out of silly putty. Also zooms are really popular. The ultimate goal is to do a series of face animations ala Pathologic 2 dialog in the style of the Zelda CDi games.
Edit: I made another attempt. Better (worse?) than the goth chick I made. It's an animated gif so you have to download it to view it. :/ I get the feeling to make it more authentic the hair should be doing it's own weird stuff. And it's a bit subtle in the movement category (though it's only like 7 unique frames).
beggar_girl_example.gif 24.2 Kb [7 download(s)]