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FLARE [ARCHIVED]

FLARE progress

Wuzzy
Wednesday, March 18, 2015 - 06:24
Wuzzy's picture

Are there any news on FLARE's progress towards version 1.0?

Is there still a lot of stuff missing for release?
And what is missing?

IIRC I saw a checklist somewhere, and all boxes have been checked. So I wonder what prevents version 1.0 from being released.

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dorkster
joined 12 years 10 months ago
Monday, March 23, 2015 - 07:13
dorkster's picture

Sorry for the slow response (I need to check the forums more).

The engine is feature-complete in terms of what we want for 1.0. I've outlined the state of the engine and why we haven't released 1.0 yet here: https://github.com/clintbellanger/flare-engine/issues/869#issuecomment-8...

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Redshrike
joined 15 years 9 months ago
Monday, March 23, 2015 - 12:44
Redshrike's picture

What's Clint up to these days?  He's obviously alive, but I haven't seen him in this neck of the woods for quite a while.  I hope it's the good sort of busy, anyway.

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dorkster
joined 12 years 10 months ago
Tuesday, March 24, 2015 - 01:56
dorkster's picture

Clint's taking a prolonged break from game dev related stuff. So the rest of the team has been tasked with wrapping up engine work and creating the Empyrean campaign.

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Redshrike
joined 15 years 9 months ago
Tuesday, March 24, 2015 - 03:40
Redshrike's picture

Thanks for letting me know--I was wondering what was up, but he didn't seem to care to say.  I can understand that, a guy's gotta prioritize after all.  I definitely haven't been able to do very much game stuff at all in the past several months :(

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