Crash landed
Saturday, January 6, 2018 - 13:47
Hello!
I've been working on a game using Kenney's space alien platformer graphics, and PINKCANNON's flat art. It is FOSS and it's all on GitHub; the first pre-release is <a href="https://github.com/theidiotmachine/crash-landed/releases">here</a>.
I haven't released it as an exe, so you'll need Löve to run it, and you can download the executable for that from <a href="https://love2d.org">here</a>.
There is not much there (maybe 10 minutes of game play?) and there are some pretty glaring issues, but tell me what you think!
Have an awesome 2018, OGA!
Played your game for a little bit!
It looks great, and I really like how you built the inside of the ship. It's obviously unfinished, but right now I think the gameplay lacks ome more elements like maybe some more ways to manipulate objects other than just pushing them around. The missing music and sfx is not necessarily a bad thing for an early prototype :)
Have an awesome 2018 too!
Thank you Spring! I'm sorry I took so long to respond; my phone refused to post to this thread.
I will have a think about what you said. A friend of mine couldn't run it at all, so I'll publish another release in a week or two that fixes that. Right now I'm optimising, so it's in bits on the work surface
Cheers, mate!