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Resource Requests

conversion wonderboy graphics

KiokoKenda
Friday, December 19, 2014 - 02:08

hello everyone,

i'm planning to take a FREE conversion of WONDERBOY DELUXE from NES/COINOP, i used to love that game, and i'm trying to port it to IOS devices.

i can't use original sprites as i used to do with my tests on pc then i'm asking to your help.

basically i want to do a vconversion for the skateboarding system.

all the graphic i where using in the game in the pc version are inside the png file.

because the large number of  free platform's resouses i dont need platforms, just the sprites for the character and tricks with skate.

as in the original game i would appreciate 'big' sprites other than tiny ones.

tanks for help

Attachments: 
Preview
spritesWBPS.png spritesWBPS.png 51.7 Kb [53 download(s)]
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Historic 66
joined 10 years 4 months ago
Friday, December 19, 2014 - 09:10

What engine are you using?

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KiokoKenda
joined 10 years 4 months ago
Friday, December 19, 2014 - 09:37

on pc i did a demo with python+pygame, on ios im going with swift and spritekit, still able to import textures atlas from spritebuilder

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Historic 66
joined 10 years 4 months ago
Friday, December 19, 2014 - 12:55

You should consider using Clickteam Fusion 2.5. You can write it once and export to Android, iOS, HTML5, Mac, Linux, and Windows. Also, I can give your sprites a shot!

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KiokoKenda
joined 10 years 4 months ago
Friday, December 19, 2014 - 15:10

tyvm. i'll check the clickteam fusion u talking about.

UPDATE

i'm currency learning clickteam, it seems a nice way to go. it will be not on swift but seems i can do almost everything from clickteam itself. 

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