Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
Resource Requests

Board Game Work

Jordan Laine
Sunday, February 25, 2018 - 04:10

Hello! I’m in need of a vector artist or someone who can match my current art style. I already have a large number of the final assets but I will still need quite a few (asset list below). The assets won't be public domain, I’m open to talking about copyright and license options if that’s a hang up. You will be compensated for your work, lets talk your rates for the project. I’m shooting to have this board game in a publishers hands (or if worse comes to worse self publish) by years end. Details below.


Game summary:

Save Our Species is a 1v1 space war sim where players battle with spaceships using hex based combat to determine which Species will survive extinction.

 

Premise:

The last of the Drozaro are floating around on their only remaining mothership, while deathly low on supplies they discover a planet bountiful in resources, enough for them to survive many decades but there’s one problem, planet Pomona is the last inhabited planet of the Terrans. To survive, the Dorzaro have 10 turns to wipe out the population on the planet before all of their life support systems fail, the terrains must survive this fight.

 

Play time: 90-140 min

 

Art assets needed:

2 Scout ships

2 Warbird (medium) ships

6 Heavy ships

4 Wormholes

4 Misiles (2 straight, 2 guided)

1 Planetary shield booster

  • Log in or register to post comments
Jordan Laine
joined 5 years 1 month ago
Sunday, February 25, 2018 - 04:20

Images attached.

Attachments: 
Preview
FB_IMG_1519561063136.jpg FB_IMG_1519561063136.jpg 183.1 Kb [0 download(s)]
Preview
FB_IMG_1519561072470.jpg FB_IMG_1519561072470.jpg 136 Kb [0 download(s)]
Preview
FB_IMG_1519561056889.jpg FB_IMG_1519561056889.jpg 170.5 Kb [0 download(s)]
  • Log in or register to post comments
theidiotmachine
joined 7 years 1 month ago
Sunday, February 25, 2018 - 07:27

A really good place to look is http://game-icons.net/

 

  • Log in or register to post comments
theidiotmachine
joined 7 years 1 month ago
Sunday, February 25, 2018 - 07:28

Oh, you said not in the public domain. Still, check out those guys, the quality is amazing. I think people download and adapt them, and give appropriate credit.

  • Log in or register to post comments
Jordan Laine
joined 5 years 1 month ago
Sunday, February 25, 2018 - 15:55

Great link! I'll definitely use those in prototyping a card combat game I'm also working on. For SOS I'm looking for more complex assets than those. They could very much be modified 3d assets with a shader on them though as long as the style is very close to what I have. I'll send more art for references if someone is interested in working on the project.

  • Log in or register to post comments
AnthonyMyers
joined 11 years 8 hours ago
Sunday, February 25, 2018 - 21:57
AnthonyMyers's picture

I could do the work in 3d and render in 2d for prof of concept. Then the work could be printed and applied to chits.

Or you could print them at any thingy\3d printing web sight or if you can find someone with a 3d printer.

 pm. me if this is something your interested in

or you could find someone that can do the same with lower details (I'm more of a high detailed 3d sculptor using concept images as refrence) and you could probably find medium to low poly work fairly easy just about anywhere. I could still do the work at this level 

Just an idea or my 2cents worth.

http://anthonymyers.artstation.com/

  • Log in or register to post comments