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Resource Requests

3D race game

Nheon
Sunday, March 23, 2014 - 13:15

 

 

Hi everyone !

I've been working for a long time now on a game engine, during my free time.
While working on vehicle physics, I thought that making a race car game could be quite fun. I still need assets, but I have almost everything regarding programming;

- The physic part (with configurable vehicles)
- the AI part, which works with the physic engine. For now, it can race, avoid accidents, and in case it had an accident, try to go back to the race.
- music (for now only background music, as I don't have engine loops, voices etc...)
- the garage; we can chose a car which will be the one we'll drive to race
- a loading menu
...

 

I can also add some graphic enhancements such as light shafts, bloom, cartoon, ...
Regarding textures, It support diffuse maps, normal maps, specular maps, emissive maps, alpha maps and cube maps for reflections.
I also have an ugly HUD which shows the speed of the vehicle.

 

here is a link to a video showing all that :
http://youtu.be/ZLs0nfXRNOw

 

If there are some people here that want to help me with the models, the pictures (for the menus, the HUD, ...) or with the music/sounds, contact me. I'll answer as soon as possible.

 

Regarding licensing;
It is NOT an open source project. However, you choose under what license you give me your models; it's your work and I respect that.
When the project will be ready for gaming, I'll make the ISO available for download.

 

Ah, and I can't pay for the art; I'm a student so the only way I can reward you is by adding your name to the credits.

If you have any question, feel free to ask.

Thank you in advance.

 

 

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Varkalandar
joined 11 years 2 months ago
Monday, March 24, 2014 - 08:54
Varkalandar's picture

The world needs a good carmageddon remake! With deformable cars and all the related effects.

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Nheon
joined 11 years 3 months ago
Monday, March 24, 2014 - 11:26

Yeah, there are still some functionnalities I'll add later, like multiplayer (at least LAN), maybe also radios (playlists), trophies management, ...

Regarding deformable cars, it's an interesting idea but I have no vehicle to try it. I think that, in other games, the artists make the car parts in at least 2 states (damaged / not damaged), and when there is a collision with, say, the car door, I stop rendering the normal door and render the damaged one.

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Scribe
joined 14 years 5 months ago
Monday, March 24, 2014 - 11:29
Scribe's picture

You might want to check out this: http://opengameart.org/content/trigger-rally-focustexture

And check out 'Trigger Rally' as I think most of their models and textures are open source which you could therefore use!

Scribe

Scribe

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Nheon
joined 11 years 3 months ago
Tuesday, March 25, 2014 - 07:09

Thanks for the tip, I'll take a look at their vehicle models. However, it seems to lack a good scenery, but it's a good start, for testing.

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