[2D][LPC][SoT] Stone bridge
Hello,
If you followed the Liberated Pixel Cup you probably already heard about our project (Source of Tales, http://www.sourceoftales.org/, http://opengameart.org/forumtopic/manasource-lpc-the-game-progress-thread). If you do not know us feel free to test our current game on testing.manasource.org:9601 (see http://www.sourceoftales.org/ for more details).
We are currently looking into expanding our world map by adding a second major map.
Here is the current status of the map (still work in progress):
However we are looking fore more details now to give this and future maps more life. So we are looking for a stone bridge like this:
CC BY SA 2.0 - Andrew Stawarz - Click image for more info
We could use this new stone bridge in places like this one:
Since the game is in the LPC-Style the bridge should be the same style (http://lpc.opengameart.org/static/lpc-style-guide/index.html)
Regards,
Ablu
I made stone bridge tiles, since I could use this also in my own game.
See:
http://opengameart.org/content/stone-bridge-tiles-32x32
There are two versions: One with custom palette and one with LPC palette.
Wow! cool. This helps a lot already.
However I am a bit confused which version you consider as LPC-Style version now?
stone-bridge.png seems to be very smooth and noisy but has nice colors.
stone-bridge2.png is less noisy but the colors look a bit odd to me. (But well I am not a pixel artists)
Regards and Thanks a lot!
Ablu
Stone-bridge2.png is with LPC palette as is the preview picture. But both should work fine only difference is the palette and changes in "texture".
ok thanks for clearing up. I will try to modify the colors then to match the other art. (I hope my limited pixel skills are enough for that :)).
Thanks a lot again!
Ablu
This made me smile. :) Probably one of the only times you'll get.. literally.. exactly what you're looking for. haha.
I noticed that bridge arcway was always in very bottom of bridge. So I added tiles "column" tiles which help lift arcway on top of the bridge if needed.