2D platform game, animated "Hero" help
Hi all,
About my game
I'm making a 2D platform game in my spare time. It's inspired in a game called "Castle" for the MSX computer (1985). Here is a video of original game:
http://www.youtube.com/watch?v=l-3bWklrINI
My game have 40 rooms, 4 levels (1 under the ground). And the "hero" needs to found some precious objects that he lost in a old hotel. He will pick keys (open the doors), coins (needed to access to some secrets), oxygen (to go under the water), move objects and pressing switches. Inside this building are enemies (some humans, some animals). The "hero" doesn't have any weapon: only can jump or crouch to dodge the enemies.
The game is written in C language + SDL libraries. All the content of the game (code, graphics, music) will be licensed under GPLv3.
Current state of the game
There are some screenshots of the game:
http://imageshack.us/photo/my-images/69/hotel1y.jpg/
http://imageshack.us/photo/my-images/838/hotel2c.jpg/
http://imageshack.us/photo/my-images/802/hotel3.jpg/
And there a prototype to test some code with a old artwork:
http://www.youtube.com/watch?v=Nk39gbsQcg8&feature=plcp
Help needed
As you can see, i'm not very good on the graphics side. I'm getting a lot of problems to animate the hero and other humans in the game. This is the current sprite of the "hero":
http://imageshack.us/photo/my-images/194/prota.jpg/
Is a 40x80 sprite.
I'm looking for someone that can help me to animate this guy: walk, jump and crouch. If someone want to improve the tileset (not very dificult xD) will be welcomed to the project !
Thanks for reading :)