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Wolfman Sculpt

Author: 
killy one
(Submitted by killyoverdrive)
Saturday, July 16, 2011 - 11:51
Art Type: 
Concept Art
Tags: 
Wolfman
blender
sculptris
License(s): 
CC-BY 3.0
Collections: 
Favorites: 
3
Share Icons: 
Preview: 
Preview

model made in sculptris, and import to blender.

File(s): 
LOBO.7z LOBO.7z 8 Mb [122 download(s)]
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Comments

Beast
joined 14 years 3 months ago
07/16/2011 - 12:55
Beast's picture

Good work but I think it doesn't make much sense to upload sculpts here as there isn't really a way how you can reuse them.

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bart
joined 13 years 11 months ago
07/16/2011 - 17:41
bart's picture

I would disagree.  A lot of really nice game models start out as sculptures. Admittedly it can't be used in exactly this form, but it would be easy enough for someone to load it up into Blender and do a baked, low-poly version of it, either for use as a static model or as part of a character.

Honestly, I'd like to see a lot more of these sorts of things uploaded.  They're a very good starting point for building higher-end 3D game models.

Bart

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Leonard Pabin
joined 15 years 5 months ago
07/17/2011 - 08:47

@MrBeast It could be used as concept art or someone might make a normal map from it (at least they could if it was a full body sculpture) 

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Pompei2
joined 15 years 6 months ago
07/18/2011 - 10:33
Pompei2's picture

I totally agree highpoly versions are useful, as someone else can make a lowpoly version of it using retopo tools. This would be one example case of the workflow that will come with oga2 hopefully sooner than later :p

But what I personally find nearly useless is a model of only a head without a body. You can't make a unit out of it, the only thing that comes to mind is for a decorative statue. Too bad :-(

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