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Weekly Challenge

Weekly Challenge: Modern City (due Sept. 6th)

Clint Bellanger
Monday, August 30, 2010 - 09:48
Clint Bellanger's picture

This week's Weekly Challenge is "Modern City".

Buildings, roads, signs, street lamps, taxis, subway, rail.  Ambient city noise.  Plenty of art fits the theme.

  • Tag entries: Weekly Challenge, Modern City
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riidom
joined 15 years 2 months ago
Monday, September 6, 2010 - 05:56

Some Last minute entry, when its too late, oh well doesnt matter ;)

A modern city should have a good amount of green (at least this is my understanding), so I decided to make this little-piece-of-park-quickie. It's super-basic in every aspect, as the screenshot tells quite clear :p

http://opengameart.org/content/park-center-area

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bart
joined 13 years 11 months ago
Monday, September 6, 2010 - 12:42
bart's picture

Here's a bunch of metal things, including storm sewer grates, storm sewer covers, pipes, etc.

http://opengameart.org/content/45-high-res-metal-and-rust-texture-photos

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bart
joined 13 years 11 months ago
Monday, September 6, 2010 - 12:57
bart's picture

Here's a set of ground textures, including roads, bricks, tiles, and concrete.

http://opengameart.org/content/45-high-res-ground-texture-photos

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bart
joined 13 years 11 months ago
Monday, September 6, 2010 - 17:42
bart's picture

Here's a set of street signs:

http://opengameart.org/content/8-high-res-street-sign-texture-photos

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bart
joined 13 years 11 months ago
Monday, September 6, 2010 - 18:07
bart's picture

Here are some miscellaneous city/town details to make your scenes a bit more realistic.

http://opengameart.org/content/18-high-res-miscellaneous-texture-and-det...

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