Tux Bros.
Author:
Sunday, September 1, 2013 - 18:20
Art Type:
Collections:
- 2 Frame Walk Cycles
- 2D Platformer Pixel Art
- 2D::Tile::Sidescroll
- A Pixel Art Collection
- A Princess in Fairyland
- CF Inspiration
- Complete art kits
- Game Art Packs
- Game Asset Kits
- Ideas 1
- Library of 2D Game Art
- Loot run
- Monkey Hurry
- NES-like
- Non-Commercial - Art
- NOT CC0 Sprites
- NOT CC0 Tiles & Tilesets
- Pixel Art
- Pixel Art - JRPG
- Platformer/Sidescroller Characters and Enemies
- Platformer/Sidescroller Tiles and Backgrounds
- Side Scrolling Art Collection
- Side Scrolling Character Art Collection
- Super Guido Bro - scouting
- Tilesets and Backgrounds (PixelArt)
Favorites:
71
Abandoned, unfinished NESish platformer tiles.
Started life as a SuperTux demake.
File(s):
tux_bros.png 45.5 Kb [5345 download(s)]
Comments
I loved it.
Didn't you program anything with it?
It's awesome, could I use it for my later idea?
Are you planning on adding animations?
Nice!!
nice! :D
Whats the license of this image?
That looks prettier had this project.
Thanks for the great art pack. I am pretty new to this though and dont fully understand the licenses. Could anyone let me know what GPL 3.0 actually means? Am I free to use this in free and commercial projects? Am I right in thinking I have to release my source code if I use this art pack? Thanks to anyone that can help me out.
Yes. The license requires you to release any modifications you make to the assets under the same license. As long as you are doing that, you're free to use it in either type of project. See FAQ
Possibly. It depends on how the assets are packaged with your game. If the code and assets are one "collection", it might mean the code is affected by the GPL, meaning it must also be GPL. If the code is one collection, but the asstets are in a separate collection (for example stored in a separate folder in the game files or a clearly delineated package independent of the executable/code, even if it's referenced by the code) then each collection can have separate licenses. GPL for the art, whatever else for the code. Be sure to clearly note which license goes with what parts of your game, though. See FAQ
The reason for all the "maybe" and "might" around GPL is because GPL is a great code license, but a terrible art license. However, GPL was the only free-and-open cowboy in town back in the old wild days of the interwebz, so a lot of projects where GPL, and the art was grandfathered in with it for lack of a better option.
Surt may have intended the use of this art to require your code to be open source, so if you want to be extra cautious we may have to wait for him to reply here with clarification. However, more than likely this is GPL simply because the original project was GPL and it features Tux the penguin, a GPL mascot.
Thanks so much for taking the time to reply and explain things here to me. I see, full clarification from Surt would be great.
So Cool !!!