Tricolor NES RPG Character Sprite Sheets
These were character sprite sheets created for an NES-style RPG heavily based on Dragon Warrior/Quest II. The game palette was based on FirebrandX's NES palettes. Sprites were limited to 2-3 colors in keeping with NES graphical display limitations. Each sprite was also scaled up 2x from its original size in order to replicate NTSC screen resolution in RPGMaker VX Ace; thus, the humanoid characters are 32x32, scaled up from 16x16.
The dragon boss sprite was intended for animation in situ while facing left or right. It has no walk animations or sprites for facing up or down.
Edit: I was able to dig up the original source files and combined the original scale characters into a single sheet labeled "orig1x", for ease of use in engines other than RPGMaker VX Ace. The characters in it all are 16x16, except for the boss dragon sprites, which are 32x32.
Comments
Cool, what happened to the game that these were being made for?
Development stalled last September due to personal events, and at this point I think I can safely say the project is dead and unlikely to be revived. A little sad, honesty, but these things happen.
I see, I'm sorry to hear that those events stopped development of your project, you never know you. You may pick it up again one day.:)