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Tricolor NES RPG Character Sprite Sheets

Author: 
ctske
Sunday, July 22, 2018 - 12:14
Art Type: 
2D Art
Tags: 
RPG
rpg maker
Character
Sprite
sprite sheet
License(s): 
CC-BY 4.0
OGA-BY 3.0
Collections: 
  • Art With (Open) Character
  • BB8B - BIOS (Beta) Used Assets
  • BinxQuest
  • Bomber World
  • LegendOfMomo
  • NES-like
  • Pixel Art - JRPG
  • Pixel Characters
  • RPG - Seas of yore -- scouting
Favorites: 
13
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Preview: 
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These were character sprite sheets created for an NES-style RPG heavily based on Dragon Warrior/Quest II. The game palette was based on FirebrandX's NES palettes. Sprites were limited to 2-3 colors in keeping with NES graphical display limitations. Each sprite was also scaled up 2x from its original size in order to replicate NTSC screen resolution in RPGMaker VX Ace; thus, the humanoid characters are 32x32, scaled up from 16x16.

The dragon boss sprite was intended for animation in situ while facing left or right. It has no walk animations or sprites for facing up or down.

Edit: I was able to dig up the original source files and combined the original scale characters into a single sheet labeled "orig1x", for ease of use in engines other than RPGMaker VX Ace. The characters in it all are 16x16, except for the boss dragon sprites, which are 32x32.

Copyright/Attribution Notice: 
Credit can be attributed to "Ctskelgysth Inauaruat", "Ctskelgysth", or just "Ctske" depending on space limitations and what works best for your project.
File(s): 
Characters.zip Characters.zip 8.8 Kb [358 download(s)]
$delphinewalk_sheet.png $delphinewalk_sheet.png 1.2 Kb [175 download(s)]
$popota_dragonbosssprite.png $popota_dragonbosssprite.png 3 Kb [122 download(s)]
$popotawalk_sheet.png $popotawalk_sheet.png 1.2 Kb [133 download(s)]
popota_people.png popota_people.png 4.5 Kb [147 download(s)]
popotachars_orig1x.png popotachars_orig1x.png 5 Kb [132 download(s)]
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Comments

Chasersgaming
joined 8 years 5 months ago
07/22/2018 - 14:46
Chasersgaming's picture

Cool, what happened to the game that these were being made for?

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ctske
joined 4 years 8 months ago
07/22/2018 - 15:13
ctske's picture

Development stalled last September due to personal events, and at this point I think I can safely say the project is dead and unlikely to be revived. A little sad, honesty, but these things happen.

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Chasersgaming
joined 8 years 5 months ago
07/22/2018 - 15:21
Chasersgaming's picture

I see, I'm sorry to hear that those events stopped development of your project, you never know you. You may pick it up again one day.:)

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