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Top-down cave interior

Author: 
Evert
Monday, September 21, 2015 - 10:56
Art Type: 
2D Art
Tags: 
cave
top down
License(s): 
OGA-BY 3.0
Collections: 
  • 2D::Tile::Orthogonal
  • A Pixel Art Collection
  • Dungeon Sneaker Game
  • Dungeon Tiles
  • Top Down view
  • Topdown Assets
Favorites: 
10
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Preview: 
Preview

A (very) old cave interior tileset I made for a simple Gauntlet/Zelda inspired dungeon crawl. I recently went back to cleaning up the code (which was suffering from bitrot) and tweaking the art and thought I'd post this here for anyone else who might be interested. The perspective is classic 4-walls visible Zelda-style, which I haven't found a lot of here.

The set contains two alternate floor tiles and wall tiles for all four directions, plus a border at the top. The order of the wall (and transition tiles) makes sense if you count the state of the neighbouring tiles (either straight or diagonal) as part of a bitmask to construct a 4-bit index, but I added a second arrangement that hopefully makes this a bit easier to see for those of us who don't normally think in binary.

The set of 32 edge tiles covers many (but not all) cases, but it may make sense to break the transition tiles up into four 16x16 chunks and form the other combinations that way (which is what I did when making the graphics in the first place).

I may come back to update this in the future as well.

File(s): 
cave.png cave.png 39.3 Kb [630 download(s)]
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Comments

looneybits
joined 10 years 4 months ago
11/20/2015 - 05:37
looneybits's picture

Nice tileset!! Thx for sharing ;D

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