Tiling chain texture
Author:
Saturday, October 6, 2012 - 04:24
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This is a (vertically) tiling 512x2048 texture of a metal chain. Resizing to smaller adviced due to not so great quality.
Public domain (CC0), but I'd still appreciate attribution and notification of use.
Update: The odd-links.png has every other link removed. Due to the original having wrong number of links, this new file has one less, so it was re-tiled and also rescaled to make the size power of two.
File(s):
chain.png 967.2 Kb [1709 download(s)]
chain.xcf 7 Mb [283 download(s)]
odd-links.png 593.2 Kb [841 download(s)]
Comments
How do you use it to texture a model? Like the chains from a morningstar
Simplest way (and also what is used in the model I made this for) is to just map the texture to a quad (or a triangle strip if you want to bend it a little). However, that only looks good from a limited camera angle.
Is that model here on OGA? ill have a look at it, also i guess shaping a chain with 2 intersected mesh (X like) would look better from several positions
The author has not uploaded it properly yet, but it's here: http://opengameart.org/forumtopic/wall-mounted-torch#comment-14545
Sadly al links seem broken, can you upload it properly?
They work, they just contain an extra trailing space in the URL - remove that manually. Even if they didn't, I'd prefer that the original author did the uploading, which he has stated he will.
Tapio, could you separate the links in the chain? I am planning to overlap them using the method riidom and Danimal suggested. I will upload the project once its completed (hint: with the fire).
cemkalyoncu, I uploaded a version you can try. Hope it is what you meant. It was non-trivial due to there being wrong number of links. I don't have time for polish or to do the other one just now, but you should be able to test with that one if you apply some offset to the tex coords. Disclaimer, I'm actually a programmer and very far from an artist, so it's probably rather horrible.
PS. I've improved my fire since the "wall-mounted-torch" topic - http://tapio.github.com/darkcorners/img/carousel/room.jpg
Odd links should do the job. And I saw the fires, good job with that
I would like to use this texture for a chain for a 'hookshot' mechanic for a personal project video game I am working on. This project will be provided for free once released and I will gladly include you in the credits upon your approval.