Swine Thug
Author:
Tuesday, December 4, 2012 - 13:40
Art Type:
License(s):
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based off of the cool concept art by Katarzyna Zalecka, I made this partially for creature modelling practice, and for slightly possible use in the Ancient Beast project http://AncientBeast.com
character model on the first layer
bat, and sheild, on layer 2
not textured
UV unwrapped
5k poly
has Subsurf and mirror modifiers.
Attribution Instructions:
Ancient Beast project http://AncientBeast.com
Katarzyna Zalecka (concept art) http://kasia88.deviantart.com
ctdabomb (model)
File(s):
swine_thug.blend 235.8 Kb [233 download(s)]
swine_thug_V2.blend 218.9 Kb [282 download(s)]
Comments
Pretty cool overall! Main issues I see:
Eyes are way too far from each other, get them closer to the nose.
The legs also need to have less space in between them, so make the upper legs ticker.
Top part of the nose needs to stick out more, so you can see the nose like a V from the side.
I dropped this model in wuala anyway so you can update it there as much as you want to.
I think if you spend more time with time and listen to feedback you can definitely improve it a lot, spending that extra time tweaking is what will get you to a new level and make you a better artist.
Cheers! :)
I just updated it improving Dread Knight's suggestions, and working on the hands and other stuff.
the nose, mouth, and some other stuff need more work. I will do that soon.