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Sticker Knight Platformer

Author: 
Ponywolf
Thursday, December 8, 2016 - 14:08
Collaborators: 
warlloyd
Art Type: 
2D Art
Tags: 
Platformer
Knights
blog
castle
License(s): 
CC0
Collections: 
  • 2D Side Scroller Tileset
  • 2D::Tile::Sidescroll
  • A Pool: Unsorted (GDN)
  • CF Inspiration
  • TPCL
Favorites: 
41
Share Icons: 
Preview: 
Preview
Preview

This is an open-source prototype of a fantasy themed platformer game. It's not a complete game, but a jumping off point for folks that want to explore and learn modern game programming techniques in Lua with the Corona SDK.

The game, source and graphics are free and free to modify under the Creative Commons CC0 licence.

Play the protoype on itch.io...

https://ponywolf.itch.io/sticker-knight

...and download the source code at coronalabs.com

https://marketplace.coronalabs.com/asset/sticker-knight-platformer

 

File(s): 
sticker-knight-gfx.zip sticker-knight-gfx.zip 1.7 Mb [1039 download(s)]
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Comments

MedicineStorm
joined 10 years 6 months ago
12/08/2016 - 14:31
MedicineStorm's picture

Game-ready asset collections. Nice!

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JohnM25
joined 6 years 4 months ago
12/08/2016 - 19:42

Very cool!  I played the prototype to this game and think it's a fine little game.  I kind of like the Paper Mario kind of feel to it. Well done!  :)

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Aleko
joined 6 years 3 months ago
12/11/2016 - 11:22
Aleko's picture

Wow greate Thanks For Sharing :)

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Ponywolf
joined 7 years 3 months ago
12/12/2016 - 19:33
Ponywolf's picture

Thanks all! I forgot to mention there's some Tiled TMX fiels in there too :)

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overcrafted
joined 7 years 5 months ago
12/13/2016 - 15:39
overcrafted's picture

Is this Corona? Since when has Corona an editor? Awesome.

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Ponywolf
joined 7 years 3 months ago
12/19/2016 - 12:45
Ponywolf's picture

@moonstar  There's a sample project that loads a Tiled map into Corona SDK. I like ti because you can work visually by putting a scene together with graphics in Tiled and link those images to .lua files in Corona that have the events on them...

Best of both worlds (visual and code) for game dev IMHO. 

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graymaybe
joined 6 years 2 months ago
12/30/2016 - 11:36

Love the bright colors, and the "sticker effect" is a really clever way of distinguishing important foreground elements from background elements.

Also, that's a fun little prototype. Controls are extremely slippery though, at least with the keyboard. Maybe it works better on mobile.

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