Standard tile maps
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Wednesday, November 26, 2025 - 17:40
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Created an application to make these. The offerings here are from that application. These are used for tile maps in engines like Godot.
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These appear to be meta-tilesets. As in, tilesets who's tiles are made of some smaller tileset. Each "tile" here is 64x64, but they're each made of 16x16 tiles.
Where are the 16x16 tiles from?
Yea meta-tilesets for sure, as well as the tile size.. correct 64X64
the 16X16..
mostly comes from Gimp, the stuff used there mostly was solid noise, and bevel. I need improvement in gimp for sure so some of it is by following tutorials.
The software that was used to stick em all throgher is called "TileMapCreator" (link below)
https://github.com/KillGorack/TileMapCreator
Feel free to download, compile and use the heck out of it.. I did find a mistake in the maps that are created last night and it needs an update for sure.
Basically what it does is dices up that 64X64 tile (in this case 16X16 pieces) and makes the map.
it'll make two different maps.. one that chops em up small as you seen already.. and another that does it with 32X32.
I hope that answers the question.
ahh for clarity I wrote TileMapCreator myself as an excersize to learn c#
It does indeed answer my question. Thank you.