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Spaceship from parts (now in flash)

Author: 
Skorpio
(Submitted by wubitog)
Thursday, September 26, 2013 - 22:04
Art Type: 
2D Art
Tags: 
spaceship
space
ship
Sprite
shooter
scifi
fighter
flash
License(s): 
CC-BY-SA 3.0
Collections: 
  • 2D Space
  • 2D Spaceships
  • 2D::Shooter::Space
  • Projectile Attacks Art Collection
  • RTE game art
  • Science Fiction Vehicles
  • THEME: sci-fi / space
Favorites: 
3
Share Icons: 
Preview: 
Preview

Ships can easily be made cost free using an app I created called PartArt: Space

It lets you place the ship parts created by Skorpio in a semi-symmetrical manner: Moving them up, down, outward, inward, rotating left and right, and scaling width or height. You can cycle through each piece after it has been placed, delete parts, and change the Z order of the parts. I find it easier than GIMP etc. You can use asdwqe keys to do some of the movements.

Flash: http://www.partart.com

iOS: https://itunes.apple.com/us/app/part-art-space/id687600025?mt=8\

Any thoughts? I hope to take it a step further and allow importing sprites from urls, saving layouts to MySQL, and possibly adding it to the space game I keep recreating so users could custom make their ships.

Attribution Instructions: 
Credit Skorpio
File(s): 
flashtestship.png flashtestship.png 40.7 Kb [891 download(s)]
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Comments

klaus7
joined 11 years 7 months ago
10/11/2013 - 09:16

Nice work! You have to work a little bit on the user interface though and it would definitely be good if you could save your work in a format, where you can modify it later on. 

Keep up the good work!

 

Here's my little fighter: ;-)

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originalmyth
joined 10 years 9 months ago
08/12/2014 - 19:24

I used it in my Android game called 'Space Ranger: Jotnar Protocol'. It is used on the first world. I credited you in the credits section accesible from the main page.

Game link:

https://play.google.com/store/apps/details?id=com.cyphercontingency.jotn...

Game demo:

https://www.youtube.com/watch?v=cx3cUo-Ox4I

Game story:

https://www.youtube.com/watch?v=xdFd4Ivv9_w

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