Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Some alien-ish weapons meshes for pre-rendered sprites

Author: 
Puffolotti
Tuesday, December 8, 2020 - 03:55
Art Type: 
3D Art
Tags: 
scifi
obj
weapons
low-poly-models
License(s): 
CC0
Collections: 
  • Animosity
  • MetalTek
  • Truly Truly Public Domain
Favorites: 
3
Share Icons: 
Preview: 
Preview

I realized those models for a comic i have in mind, perhaps i'll realize some combat sprite that uses them.

This file contain the weapons held in the preview picture:
sub-machine gun, shield-claw, even-more-scifi-pistol, sniper's cannon.

It should be obvious but i'll specify: the file below doesn't include their armors or helmets, it contains only the weapons they are holding in their hands.

Right now are the models just as i made them, in a totally arbitrary scale, without UV mapping, so i'm afraid they require some basic knowledge of 3d modeling to be used or edited.

Personally i use DazStudio, and in future i might add the wearable files for each of those weapons for that program.

I wouldn't call them "low poly", since the barrels are composed by prisms instead of cones of cylinders, but for modern standards they should be reasonably simple and shouldn't tax the CPU if converted and used in 3d environments.

Nonetheless, they are relatively simple, so i packed object and material files and the blender sources (of those created on this very computer) in a single file. I don't see a reason that would make blender file necessary, but since is considerably bigger than it's OBJ, it might contain extra data that someone who knows Blender better than i do might find useful.

File(s): 
weapons.zip weapons.zip 410.2 Kb [143 download(s)]
  • Log in or register to post comments

Comments

Luca Pixel
joined 7 years 12 months ago
12/08/2020 - 05:23

good work!

  • Log in or register to post comments
Puffolotti
joined 6 years 2 weeks ago
12/09/2020 - 04:11
Puffolotti's picture

Thank you very much!

  • Log in or register to post comments