Skeletons Rework
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Friday, April 6, 2018 - 17:11
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UPDATES:
- 2019-05-15: added S/W/E/N versions
- 2018-04-13: created new sprite (see: CHANGES.txt)
Description:
Reworked & animated versions of artisticdude's skeleton sprite. Created as drop-in replacements for Stendhal.
Stendhal creatures:
Details:
- Orientation: orthogonal
- N/E/S/W format for Stendhal.
- S/W/E/N format for RPG Maker & RPG Boss.
- Dimensions: 24x32, 48x64 (scaled), 168x224 (scaled)
- Animation:
- idle (center frames)
- walking: 12 frames (3 per direction)
- Animated preview @ 150ms delay.
- PNG images optimized with indexed color (smaller files).
- GIMP sources (.xcf) use RGB color.
Licensing:
- Creative Commons Zero (CC0)
TODO:
- Touch-up & smooth 48x64 version.
- Touch-up & smooth 168x224 versions.
- Touch-up head movement of side frames.
- Touch-up arms of north-facing frames 1 & 3.
Links/Sources:
- Zombies & Skeletons by artisticdude
- round shield [64x64] by LordNeo
Notes:
Attributions for this work are not required. However, the authors have been listed in the Copyright/Attribution Notice section for anyone that would like to give credit.
The 48x64_scale & scale2x sprites will be replaced with touched-up & smoothed versions.
Original link: https://opengameart.org/node/83067
Copyright/Attribution Notice:
Created by artisticdude, LordNeo, & Jordan Irwin (AntumDeluge)
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