Simple unarmed wraith (Failed experiment)
This set is composed by 726 cels.
I'm studying the way to make a set of undead and esoteric monster with my template, just like i did the set of soldiers.
I started with what seems to be the biggest problem yet, putting a blender skeleton into a transparent dazstudio figure.
I'm relatively happy with this result, but it is not what i was looking for. However i decided to render enough cels to make a complete base for scrolling Beat Em Up. (I publish only self-standing sets.)
A skeleton who fights barehanded looks pretty incoherent, wich is ironic, considering that skeleton sentinels, no matter what weapon the evil wizard puts in their hands... Are already good candidates for the title of " the most incoherent monster" and in more than a sense, since there is soft stuff in our bodies that keeps our bones together. XD
There are some construction lines left outside the monster, i left them there because, due to the nature of the sequence, they can be erased by anyone and can be guidelines to add smoke or fire beyond the skeleton itself.
Also, the third preview shows how the indexing might be a little approximative. Of course that swap was made in extreme terms, but with "normal" color combinations the green dots shouldn't bother, and might add some impact to the sprite.
As implied above i'm publishing this because other people might find it interesting or useful, but i myself won't work on it's cels any further than this.
Let me know if you might need all the 5370+ cels of the template i'm working on on this skeleton, it won't be a problem to launch a render before i go to work, but unless expressely asked, i don't see reasons to go any further with this very experiment.
Here you can find the template, is the fourth preview
https://opengameart.org/content/bad-company-assorted-military-thugs-univ...