RGBBWAS.blend
Author:
Saturday, February 22, 2014 - 02:07
Art Type:
License(s):
Collections:
Red Green Blue Black White Alpha transparency and Specular Personnalization per Material Index in realtime in the Blender Game Engine (with a personnalizable opengl shader and the bgl Blender module.)
(Complement of RGBBWATS which worked only with my modified version of Blender)
Thank you for comments, suggestions, questions... ("too much pink">you can modify that in the world tab in the .blend! :) )
Attribution Instructions:
Made by youle with the help of Matpi and moaaa (Blender Clan)
File(s):
![application/octet-stream RGBBWAS.blend](/modules/file/icons/application-octet-stream.png)