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Potion Inventory Sprites - 170 Pack!

Author: 
Polyy.AI
Tuesday, May 26, 2026 - 17:33
Art Type: 
2D Art
Tags: 
potion bottles
potion
RPG
adventure
Item
inventory
ui
2D
sprites
License(s): 
CC0
Collections: 
  • Artificial Intelligence Assisted Artwork
Preview: 
Preview
Preview
Preview

A free pack of 170 potion sprites. 30 rotations each, 6 different sizes, with albedo, normal, and height maps so you can light them however you want.

  Drop them into Godot, Unity, GameMaker, or any tile-based engine.

What's in the box:

  • 170 potions — Fantasy potions like dwarf steel, love potions, sea witch potions, celestial starlight, and much much more!
  • 30 angles each — 12° increments around the iso axis. Smooth turntable
  • 6 Sizes — Pixel perfect renders at 16px, 24px, 32px, 48px, 64px, and 96px high resolution inventory sprites
  • 2 lightings baked in— studio, and shadow casting sun (rotating)
  • 5 colorings — 16bit, 16bit dithered, High Color, custom palette, custom palette dithered
  • Normal & height maps — tangent-space normals + 8-bit greyscale depth, per angle, per size
  • PNG — transparent sprite sheets
  • CC0 license — commercial use, modify, remix. No attribution required

Models used: Trellis 2 (Using a custom coded background remover and custom coded replacement for nvdiffrast and nvdiffrec), OpenAI GPT image 2.0 for the source image, and all custom code for downsampling, lighting, HDRI, dithering, and palettization. Godot was used for the game engine preview :).

Copyright/Attribution Notice: 
cc0
File(s): 
File(s) currently unavalable due to potential licensing issues. We apologize for the inconvenience, and are working to correct the issue.
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Comments

MedicineStorm
joined 13 years 8 months ago
05/26/2026 - 18:50
MedicineStorm's picture

What AI tools were used to assist in creating these?

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Polyy.AI
joined 9 hours 7 min ago
05/26/2026 - 21:12
Polyy.AI's picture

hey! These were made 100% with Polyy.ai, no post-processing or changes. We're just two people and hoping to launch this summer :) if you're interested you can signup for a launch announcement on the site, if not no worries and thanks for checking out the art!

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MedicineStorm
joined 13 years 8 months ago
05/26/2026 - 21:39
MedicineStorm's picture

Unless you built the underlying LLM/GAN model youself, I'm assuming polyy.ai leverages one or several other models to power the Polyy.AI platform. (for example: the company "Anthropic" produces the platform "Claude" which leverages the model "Opus" or "Sonnet" or "Haiku". Other platforms not necessarily affiliated with Anthropic, such as "cursor" or "co-pilot", can leverage those same models. In this case, I'm guessing either the company or the platform is "polyy.ai". What is the model?) That isn't a criticm; I am asking because listing the underling AI tech is a requirement of submitting these on OGA. See https://opengameart.org/content/art-submission-guidelines#ai

  • "you MUST indicate in the description field which AI technology was used, including the specific version, as well as a link to that AI technology's Terms of Use page."

Without that information, this submission will be removed soon.

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Polyy.AI
joined 9 hours 7 min ago
05/26/2026 - 21:54
Polyy.AI's picture

Let me know if the new description is adequate, thanks!

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MedicineStorm
joined 13 years 8 months ago
05/26/2026 - 22:32
MedicineStorm's picture

Looks good, although links to the model's homepage is not quite the same thing as linking to the model's Terms of Use. for TRELLIS 2 I think that would just be a link to the LICENSE document ( https://github.com/microsoft/TRELLIS.2/blob/main/LICENSE ) since the closest thing to "Terms of Use" is the MIT license. For GPT Image 2.0, that would probably be https://gptimage2ai.com/terms-of-service

Thank you for moving so quickly to add this information. I should clarify that satisfying the submission guidelines in this way allows the submission to remain, but doesn't mean the files will be downloadable yet:

...Until we know more, AI assisted assets will be temporarily download-disabled, but not removed.

The problem remaining (and not anything you have caused) is that the law isn't clear on it, and there are ongoing court cases trying to determine the length to which the training data is subject to copyright violations. Hopefully they give us some answers and we'll be able to unlock all these, but we have to wait and see. Thanks for your understanding. Let me know if you have any questions about this.

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Polyy.AI
joined 9 hours 7 min ago
05/27/2026 - 00:00
Polyy.AI's picture

No, that all makes sense! Thanks for explaining the site rules better to me and sorry I missed all of the requirements!

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