Oak tree
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Wednesday, December 28, 2011 - 15:27
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Oak tree with 3 LOD levels. Blender 2.60 source file.
LOD0: 4407 vertices, 2791 faces
LOD1: 645 vertices, 442 faces
LOD2: 21 vertices, 7 faces
Collision (only trunk): 24 vertices, 16 faces
LOD1 and LOD2 use separate texture (prerendered branches and foliage).
The model is from Khayyam/Shinya game project.
File(s):
quercus_A_packed_v1.zip 2.2 Mb [1659 download(s)]
Comments
No, no mon ami! I have not been dead!
But yes, I have switched my main interests from 2D to 3D (is it a sign of age?) and am developing my dreamgame now ;-)
Glad to hear from you!
Ehmm if I start my game with it it says: Missing asset "...\Tree\Textures\Quercus_A_1024.png"
It has texture images packed into .blend file. If you are converting it to other format you should also export/save these from Blender.
Needed a tree to spruce up my enviroment - thanks.