Mech
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Friday, January 14, 2011 - 06:09
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A mech model that I recently made. It's rigged and has some basic animations. You can watch them here: http://www.youtube.com/watch?v=DgGuYMiNOfU
I made three different camos which are all packed in the blend file and I also used them as spec maps. You can use the overlay and dirt textures if you want to create additional textures.
Poly count: 1733
The base camos are here: http://opengameart.org/content/camouflage
File(s):
mech4.zip 20.5 Mb [1644 download(s)]
Comments
Excellent work! Love it!
Wow, it's absolutely great.
Thanks. I just posted the camo textures which I used for the mech: http://opengameart.org/content/camouflage
Nice, but texture needs a bit more variance/contrast. The joints, for example, shouldn't be the same color as the panels.. Also, the edges need some definition too.. Post it on the SpringRTS forums and you'll get some good CnC, they make awesome mechs
awesome! :)
It's going to be featured in Linwarrior. I just got it converted and integrated it. We'll be talking more about that later.
awesome^2!
Skorpio: did you do this for linwarrior initially?
Actually I made it just for fun, but I've always had in mind that the community needs mechs. ;)
haha, awesome!
and you were right too! :)
I used this asset in a Ludum Dare mini Game Jam!
http://www.ludumdare.com/compo/minild-44/?action=preview&uid=24864