[LPC] Hand Tools
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Thursday, March 24, 2022 - 05:44
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Seven fully-animated hand tools--axe, pickaxe, hammer, shovel, hoe, watering can, and fishing rod---in the style of the Liberated Pixel Cup. Click the previews---they are animated!
All tools use only existing animation frames, so are usable with all existing clothing and other LPC spritesheet items.
See detailed usage instructions in CREDITS-hand-tools.txt.
Thanks to MedicineStorm for supporting the Fishing Pole, and to SRWG for commissioning the hoe and the watering can!
If you appreciate my work, please consider supporting me and me art on my Ko-fi page! https://ko-fi.com/bluecarrot16 . Ko-fi members get early access to new work and discounted commissions. I am also open for custom commissions; send me a direct message to discuss!
Copyright/Attribution Notice:
"[LPC] Hand Tools" by bluecarrot16, Pierre Vigier, Tuomo Untinen, Johannes Sjölund (wulax), and Inboxninja.
License: CC-BY-SA 3.0 <https://creativecommons.org/licenses/by-sa/3.0/>. URL: <https://opengameart.org/content/lpc-hand-tools>
Based on: "[LPC] Spear and Shovel Reworked" by Pierre Vigier, Johannes Sjölund (wulax) and Inboxninja. License: CC-BY-SA 3.0 <https://opengameart.org/content/lpc-spear-and-shovel-reworked>; "[LPC] Smash Weapons" by Pierre Vigier and Tuomo Untinen. License: OGA-BY 3.0, CC-BY 4.0, CC-BY-SA 4.0, CC-BY-SA 3.0, GPL 3.0, or GPL 2.0. <https://opengameart.org/content/lpc-smash-weapons>; "[LPC] Fishing Rod" by bluecarrot16. License: OGA-BY 3.0+, CC-BY 3.0+, GPL v2.0+. For all contributions by bluecarrot16, clauses of the CC licenses pertaining to the use of effective technological measures (e.g. DRM) are waived.
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Comments
Wow! These are really good!
Awesome! I really like how you put the sweat on the guy's face as he reels in the pole. :)
Your art is amazing, Awesome!!!!!! I would like to be able to use your blacksmith in a project of mine, is it possible???, what is the license, is it just a free game or is it also possible in a project to be sold???? How do I credit???
Thanks!
Yes! See: https://opengameart.org/content/faq#q-how-to-credit . Let me know if you have further questions.