komato berserker for RPG maker MV
This is a new standard for RPG maker sprites, i did some, i'll publish them soon, but i didn't draw appropriate tilesets for this scale, yet. This character is based on Daniel Remar's alien race "Komato" The size might be surprising, but in the original project komato are supposed to be horse-sized and unable to walk trough some human sized doors (unless they rip a hole in the wall) They are supposed to be very big. A tileset will take this in account, and, just like happens in cow breeding, there will be places where humans can't be reached by aliens, for this reason. Let me know if you might need a smaller version. Because of the peculiar proportions, i deemed the animations require 6 frames instead of the canonic 3 or 4, so to implement this in an RPGmaker product, the application will require plugins from this page. https://galvs-scripts.com/2015/11/03/mv-character-animations/ the sprite must be renamed, with the inner name you want to give to the character (in the following example: "Komato") followed by %(6) Komato%(6).png Also, the white space on the right and on the bottom of the sprite has been left purposely, the RPG maker engine expects to cut and render on screen 1/24 of the width and 1/8 of the height, if you simply load the sprite into an RPGmaker mv game (with the appropriate plugins) and rename it properly, it should work fine.