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Isometric tiles [ Cubes ]

Author: 
InanZen
Tuesday, June 4, 2013 - 12:19
Art Type: 
2D Art
Tags: 
Isometric
iso
blocks
License(s): 
CC0
Collections: 
  • 2D - Complete Kit
  • 2D::Tile::Isometric
  • A Pixel Art Collection
  • Inspiring CC0
  • Isometric Characters
  • Top Down 2D Isometric 32x32 Art Collection
  • window shopping
Favorites: 
12
Share Icons: 
Preview: 
Preview
Preview

A set of Minecraft-like style blocks (cubes).

I was planning on making a 4 view rotateable isometric game, but i've put the project on hold due to the "isometric illusions" disrupting the gameplay (even with the rotating views).

Included in set:

  1. Stone (full, 3/4, 1/2, 1/4 - shade on left )
  2. Dirt (full, 3/4, 1/2, 1/4 - shade on left ) 
  3. Grass  (full, 3/4, 1/2, 1/4 - shade on left )
  4. Water (full, 3/4, 1/2, 1/4 - shade on left )
  5. Wood (full, 3/4, 1/2, 1/4 - shade on right + shade on left) 
  6. Stairs ( All directions, shade on left )
  7. Leaves 
  8. Sign ( All directions, shade on left
  9. Table ( A whole bunch of different directions + 1/2/3 leg variations for putting together a bigger table)
  10. Chair (All directions, shade on left + right, chair piecces)
  11. Chest (included chest bottom and top)
  12. Character (1 direction only, legs+waist+chest+head)
Attribution Instructions: 
Not necessary but appreciated - Inanzen (http://inanzen.eu/)
File(s): 
cubes.xcf cubes.xcf 82.6 Kb [811 download(s)]
character1.xcf character1.xcf 5.5 Kb [485 download(s)]
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Comments

pixel32
joined 12 years 5 months ago
06/07/2013 - 00:10
pixel32's picture

I really dig this. Keep up the good work InanZen!

ps: What kind of 'illusions' are messing with your game?

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InanZen
joined 12 years 4 months ago
06/07/2013 - 05:38
InanZen's picture

Thanks!

Isometric illusions come into play when working with depth/height.

Example: https://en.wikipedia.org/wiki/File:IsometricFlaw_2.svg

 

 

 

 

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wokste
joined 14 years 1 month ago
06/09/2013 - 03:56

Looks cool but I have some graphical advise anyway:

  1. Add more vertical lines at the sides of the logs and in the water.
  2. Make the color of the leaves more different than that of the grass.
  3. Put some details on the side of the grass tiles
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InanZen
joined 12 years 4 months ago
06/09/2013 - 05:03
InanZen's picture

1. vertical lines?
2.3. I realize the tile details are not at "production level" as this is an unfinished work as it says in the description.
I personally don't have time at the moment to finish this, but anyone is welcome to do so.

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InanZen
joined 12 years 4 months ago
06/09/2013 - 05:04
InanZen's picture

EDIT: double post... Moderator please delete this comment. 

(And please enable users to delete the last comment!)

 

 

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