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Inventory defaults

Author: 
Scribe
Saturday, September 24, 2011 - 15:51
Art Type: 
2D Art
Tags: 
RPG
inventory
weapons
armour
medieval
License(s): 
CC-BY 3.0
Collections: 
  • Kingdoms project
  • legends
Favorites: 
12
Share Icons: 
Preview: 
Preview

some images that I drew up to be used as the default images on my inventory tabs which would then be replaced by a picture of the actual rmour on equiping something

They were made for my pet project '7even Nation' which I'm making on unity, I've just set up a website which you can check out at: www.gearedstudios.webs.com/ but its still in early stages both the game and the website :)

File(s): 
belt.png belt.png 56.8 Kb [252 download(s)]
boots.png boots.png 39.9 Kb [326 download(s)]
chestarmour.png chestarmour.png 76.9 Kb [236 download(s)]
chestarmour2.png chestarmour2.png 56.1 Kb [197 download(s)]
glove.png glove.png 30.8 Kb [180 download(s)]
glove2.png glove2.png 21.7 Kb [208 download(s)]
helmet4.png helmet4.png 13.7 Kb [256 download(s)]
legs.png legs.png 36.5 Kb [167 download(s)]
mainhand.png mainhand.png 60.6 Kb [183 download(s)]
necklace.png necklace.png 28.6 Kb [158 download(s)]
necklace2.png necklace2.png 31 Kb [170 download(s)]
offhand.png offhand.png 108.7 Kb [186 download(s)]
offhand2.png offhand2.png 67.5 Kb [267 download(s)]
ring.png ring.png 61.6 Kb [179 download(s)]
shoulders.png shoulders.png 23.1 Kb [223 download(s)]
shoulders2.png shoulders2.png 43.3 Kb [183 download(s)]
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Comments

wokste
joined 14 years 1 month ago
09/25/2011 - 00:48

It seems that if you color them, add light and shadow, you also have good inventory items.

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VWolfdog
joined 14 years 10 months ago
09/25/2011 - 06:01
VWolfdog's picture

These are really good!  I was wondering as I went through them, why are there sometimes two for a class of armor?  Like shoulders and shoulders2?  Is that part of the game or just variations?

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Scribe
joined 14 years 5 months ago
09/25/2011 - 06:26
Scribe's picture

Thanks :)

Well the shoulders 1 turned out well but I realised when I put it in a square tab it obviously became squished which wasn't good, so I made a square version which worked better for my specific game but I though others might make use of version 1. In other cases like the offhand 1 and 2, version 2 will be used first but it will change to version one (shield or weapon) when the player learns to dual wield if i include that ability. and helmet4 is just because I wasn't pleased with the other 3 attempts :P

enjoy

Scribe

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