How do you tile isometric?
Anonymous
Monday, January 31, 2011 - 12:33
How do isometric tiles fit together if each of their corners are transparent this would leave gap when putting them next to each other on a tiled map surely?
How do isometric tiles fit together if each of their corners are transparent this would leave gap when putting them next to each other on a tiled map surely?
Well, obviously you can't just draw them like you would square tiles. :)
I think there are some isometric tiling tutorials out there that can give bettter info than I can, but here's how I'd imagine they would be drawn:
Now, as with all programming, there are tons of different ways to do it. Don't assume mine is the best -- it's just one way to go about it, and should be taken with a grain of salt since I've never written an isometric engine. Look at the tutorials that are out there. Here's one to get you started:
http://stackoverflow.com/questions/892811/drawing-isometric-game-worlds
Bart