Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

HoaLW Soldier

Author: 
vestrel00
Monday, November 26, 2012 - 00:34
Art Type: 
2D Art
Tags: 
Heroes
lost
world
Sprite
sheet
License(s): 
CC-BY 3.0
Collections: 
  • 6 Frame Walk Cycles
  • A Pool: Unsorted (GDN)
  • ABEMOS
  • character animation
  • Heroes of a Lost World Sprites
  • Platformer/Sidescroller Characters and Enemies
  • Side Scrolling Character Art Collection
  • Walk Cycles
Favorites: 
5
Share Icons: 
Preview: 
Preview
Preview
Preview

I have not been doing much this past month with regards to my game. I made progress, but not as much as I would like. Taking 5 computer science courses can be very time consuming. Anyways, I felt like making art today so I spend my entire Sunday making this one.

Before I continue babbling, go ahead and watch the making of the Soldier!
http://youtu.be/a9SKtGK8VSs

The video is running at 20x speed. It took me about 12 hours to make. I first drew it on paper (the easy part). I was going to record myself drawing it too but my camera is not very good.

The zip file contains EVERYTHING (even my childish drawing) you need to make all the poses and animations you want by simply doing some rotations and simple layer management. I also included a template to make it easy for you to re-color. (Don't worry, there are no chicken scratches this time =)

Note that the sheet that I cooked up is a rough one. However, you can make it smooth. Make a 30 fps sprite sheet just by doing some rotations and other beginner stuff. Animation is tedius work, which is something I'm not fond of doing.

You may criticize my work- but please no curse words =) This is only my second art. I will improve (hopefully someday to Redshrike's level)

Almost forgot, there is one thing that I used (the pistol) that isn't mine - http://opengameart.org/content/two-pistols

Attribution Instructions: 
"HoaLW Soldier" by V. Estrellado. Please include link to vestrel00.wix.com/hoalw
File(s): 
HoaLW Soldier.zip HoaLW Soldier.zip 18.4 Mb [901 download(s)]
  • Log in or register to post comments

Comments

Syrsly
joined 12 years 7 months ago
11/28/2012 - 12:40
Syrsly's picture

I think the sprite-to-rig approach works well if you have a way to use such a format.  I helped kickstart the Spriter tool.  You should look it up!  Remember my first submission?  That was totally meant to be used in a rig-based animation system.

Anyway, nice work.  I like your workflow.  You should consider getting Paint Tool Sai or Flash for making the lines, though.  Illustrator also works well.  Beyond that, there is Animation Studio and Pencil and a few other tweening/layering tools which will allow you to manage body parts fairly well.  I still recommend Spriter, though.

  • Log in or register to post comments
vestrel00
joined 12 years 11 months ago
11/28/2012 - 20:36
vestrel00's picture

<- Cries lol. If only I had known about such tools (or remembered they existed) this would have been a lot easier to create and probably would have looked a lot better.

Thanks for the tip Mr.Tap

  • Log in or register to post comments